AMTGARD RULEBOOK PDF

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The Rules of Play. The current version in play is Newest Version of the rules goes active Amtgard wide January 1st, Rulebook. Amtgard V8 Rules Documents. V8 Rule Books and Change Logs. Current Rules: V8 Current. Early Playtest Editions: V8 Rules ยท V8 to Change Log. please consider the following when reading through this rulebook, and when applying the rules on the feld: 1. Amtgard requires cooperation, honor, and fair play.

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Amtgard combat is resolved with actual physical fighting, though there are some rules in place to enhance safety. In most kingdoms, when a player becomes qualified for knighthood the knights in that kingdom vote to decide if the player is ready to join the peerage.

Correction – The first Amtgard rulebook 1. Knighthood is not guaranteed upon qualifying, as the award is intended to recognize character as well as achievement. Special thanks to Dame Gwynne and Sir Aramithris for the following documents which are included in the newlands.

Amtgard is a battle gaming and live-action fantasy roleplaying and boffer combat game with chapters primarily based in the United States and Canada as well as Germany, Croatia, and South Korea. Two important structures in Amtgard culture are the Fighting Company and the Household, both voluntary memberships. As well as information that we would expect to find in our corpora today. In contrast to the 8 “Melee” classes, Magic Casters receive spell points at each level.

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Amtgard V8 Rules Documents

Views Page Discussion View source History. Retrieved from ” https: TawneeNashomiHeimdaleGilos and there followers forming the other This second group set the foundation for the 2. For instance, one player might play an Assassin, and another, a Warrior. By achieving 10 ranks of most awards one might also attain the Masterhood for that award.

Upon the “wounded” player declaring “posting” the leg is once again a valid target. But instead of leaving, they kicked him out and built the game themselves. Amtgard fighting tends to be fast and precise, focusing more on accuracy than on power.

Battlegames range from ruebook tournaments to team battles of forty or fifty people to mass warfare with hundreds of players. Conversely, scripted “quests” can involve just a dozen or two participants, and may involve puzzles as well as combat. Players may choose to post due to bad knees, rocky or wet terrain, or simply because they do not wish to kneel. However, ONLY contracted Amtgard groups are permitted to make multiple copies of any of them for use within their lands.

Normal melee attacks remove a single point. It was not a single piece of paper, that item was a promotional handout providing an overview of Peter La Grues Amtgard first used at the El Paso Comicon in This article needs additional citations for verification. There are essentially three kinds of damage armor may be subject to.

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Easygard Mobile Amtgard

A common theme of medieval and fantasy feudalism runs through even the official level. Magic, another important aspect of Amtgard, is handled primarily either by audible incantations or by thrown “spell balls”, small, safely-padded, brightly colored projectiles.

Two limb shots to the same arm is also considered a death, while multiple shots to the same leg have no effect after the first shot. You also paid dues every weekend in order to play. Sword, Serpent, Crown, and Flame. Squires follow their Knights and assist them to the fullest of their abilities, on the field and off, in exchange for their tutelage.

8.0 Rulebook

Amtgard has given birth to a few splinter groups, notably the High Fantasy Society. A listing of ransoms by class are given. The inclusion of a standardized awards system that has encouraged and advanced the Arts and Sciences in Amtgard.

Each class is able to wear rklebook ranging from 0 to 6 points.