For the most part, the LUG version pretty much assumes your PCs are Starfleet. The Decipher version doesn’t. You can create any Trek type of. Memory Icon is the new home for the ICON-system content of the gaming site. All the Links to other Star Trek and ICON System resources. Last Unicorn Games’ Star Trek rpg, first published in , runs on an engine the designers called the ICON System. ICON brims with the sort.

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Thanks for the comment! So character generation succeeds in providing you with a pile of mechanics that approximate the kind of character you want to play. There’s a lot of material here — 15 chapters’ worth!

Star Trek Roleplaying Game (Last Unicorn)

LUG’s former writing pool has been extremely generous and supportive of the fan-movement to keep the game alive and expand on it. Then, I simply have the bad guys respond appropriately to whatever the PCs decide. Make sure to check out the opening trailer! John Ross has posted his frek manuscripts on the Untaken Treks pages of his website. Have a site to add? ICON brims with the sort of crunch and mechanics popular among tabletop rpgs during the late s and early s.

Star Trek Role Playing Game (LUG)

Those rules make a lot of sense to me, though. Devoted to a long- running Star Trek game. Viewed through that lens, ICON does just fine. See the legal page for more information.

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From Wikipedia, the free encyclopedia. Some folks might be tempted to complain that the combat rules are too lethal, especially when phasers or disruptors are involved.

Star Trek Roleplaying Game (Last Unicorn) | Memory Alpha | FANDOM powered by Wikia

Please link all pages to the address http: Send a transmission to the Webmaster. William discusses money or tsar absense thereofcredits, exchange rates, Latinum, and replicators. He also provides a comprehensive price list that covers possibly every piece of equipment to appear in a LUGTrek rulebook! Star Trek role-playing game Last Unicorn. Starship combat presents a unique design challenge in an rpg, and I agree that LUG Trek’s design often runs the risk of getting too deep in the weeds.

This page was last edited on 13 Marchat Not only did he dust-off his unfinished materials for the fans, he opted to finish them on his own time, for no pay. Set just after the Deep Space Nine series in the year The organization has been in operation for twenty years! Retrieved from ” https: Combat, however, poses a different challenge in a Star Trek rpg than it does in a traditional fantasy rpg setting. The system shows its age in a few areas, mostly in the unwieldy number of skills characters possess and in the combat rules.

These enhancements are now being stored online, and can be downloaded from Memory Iconunder the Icon Links section. Steve Kenson has posted his unfinished manuscripts on the Star Trek: That lazer-like focus on creating a uniquely Trek platform pretty much saves the game and makes it a viable option today.


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If you want a less Starfleet-focused campaign, there are options for raiders, merchants and spies in the DS9 core book and further options in the wide range of supplements Last Unicorn Games published while they had the Star Trek license. But you usually end up with unwieldy bags of mostly skills. Posted by Fred Trekker at 1: Swift’s analysis of economy in Star Trek. You need someone to fly the ship, fire weapons and keep track of shield strength and structural points.

I plan on reviewing individual supplements right here on this blog in future installments.

Add your RPG to the ring now! Science fiction Star Trek. Fred Trekker January 19, at 6: If a brawl with a handful of aggressive Klingons escalates to the point where disruptors are drawn, there ought to be a serious chance of a PC getting dropped. Most of the rtek can be found online for fairly cheap too. A place for both new and veteran players who like to play for fun and not for politics.

Starship combat is deep and crunchy and simulates what you see on the TV sttar in many ways.